The Good Behavior Game
New! National Institute on Drug Abuse (NIDA) article on effectiveness of the Good behavior game ![]()
The Lane County HHS Prevention Program has some exciting news to share: we are implementing a proven prevention program called the Good Behavior Game" to offer in Lane County schools. 
What is the Good Behavior Game?
The Good Behavior Game (GBG) is a research-based behavior management model that increases student academic time by decreasing disruptive behaviors. Through the Good Behavior Game, students work together, as members of teams, to create a positive learning environment by self-monitoring their own behavior as well as that of their classmates. Teachers use the GBG during the regular school day.
Because the Good Behavior Game is a strategy and not a curriculum, it does not compete with instructional time.
Interested in Using the GBG?
Trainings in the GBG are complete for the 2011-12 school year.
If you are interested or have any questions, please contact Mo Young (marieke.young@co.lane.or.us).
Proven Results (for schools and students) of Good Behavior Game:
- 50% to 90% reduction in disruptive or disorderly behaviors in classrooms, hallways and other public spaces.
- 30% to 60% reduction in referrals, suspensions or expulsions
- 10% to 30% reduction in the need for special education services, while providing real support for special needs children in your classrooms.
- 25% more time for teaching and learning, amounting to the equivalent of another month or more of school for "free."
- 20% to 50% increase in children being fully engaged in learning.
Proven Results of the Good Behavior Game throughout the Student’s Lifetime:
- 50% reduction in the use of tobacco or other drugs over a child's lifetime, so that the next generation of children come to school with fewer problems.
- 50% to 70% reduction in mental health difficulties (e.g. ADHD and conduct symptoms)
- Reduction in directly observable symptoms of ADHD such as inattention and fidgeting, even for children not on medication.
- Reduction in observable symptoms of Oppositional Defiance and Conduct Disorders, whether or not the child is in therapy or the family is receiving interventions
More Information:
- Review of the Good Behavior Game
- Data outcomes of the PAX Good Behavior Game
- Coalition for Evidence-Based Polic, Social Programs that Work: First-Grade Classroom Prevention Program (Good Behavior Game plus Enhanced Academic Curriculum)
Watch a story about the GBG:










